Our main focus at the moment has been starting on the story/level design and so far we've designed one level for one of the first areas.
Our next steps will be to add some more colour with a skybox and more area designs, basically flesh it out with a bit more variation.
We've decided that one of the first dungeons will be down a well/sewer type area as that will be easy to get to (just within the first town). We were thinking of quite a dark and claustrophobic feel to this dungeon to really differentiate it from the light open "Overworld" that you first experience.
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